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Posts tagged ‘Cat’s Maw’


February 10, 2014

Brooke Burgess

Enter the Shadowlands...

Howdy friends!

With the first draft of my children’s book complete — and in the capable hands of a hungry team of beta readers — I’m keen to share a bit more with you. And what’s the best way to do that, you ask..?


This is THE social media platform for readers, writers, and anyone invested in experiencing the collision between technology and the written word.  Millions of users. Countless stories. Mind-bending genres. And it’s all being updated with new content — based on your feedback — every second, of every minute, or every goddamn day!

So take a minute to click the link above and scope the prologue and a chunk of Chapter 1. If you dig it, then please leave a ‘star’ and a comment on the site, sign up for updates, and spread the good word!

Expect more updates soon, dear friends — including release dates, illustrator news, and even audiobook talent announcements (could a voice from the past be making a collaborative return?).

Thanks…for reading :)




January 2, 2014

Brooke Burgess


‘Save’ has been pressed.
76,161 words.
345 manuscript pages.
I just wrote a goddamn book.
And now, to sleep.


My First Guru Had Four Feet

October 15, 2013

Brooke Burgess

Old Ghost...

(the following is reposted from a submission of mine that was featured on Tiny Buddha last month, and again on Life As a Widower.  It’s a true story from my childhood, though my folks would probably say I was leaning into ‘literary license’ territory. ;)  That said, this is the unedited version of the tale, which includes a pictorial peek at my old stomping grounds.  More importantly, I want to commemorate the completion of the outline for a long-in-development series of four children’s books, directly inspired by the events recounted below.  For all of you taking part in this year’s NaNoWriMo…know that I’m there in the literary trenches with you – BB)


I’ve always been a ‘cat guy’.  This was long before my Buddhist friends told me stories of how cats are true earthly masters, here on earth to show us the Way. Or, to demonstrate the meditative perfection of the feline purr.  Or, how the life of a cat is seen in some traditions as reward for ‘good Karma’.

When I lived in rural Nova Scotia, the house was blessed with two cats named Midge and Mooch: tabby mixes, who would come and go as they pleased, and were kind enough…if not overly affectionate.  I kept asking for a cat of my own, and my folks eventually buckled.  For my seventh birthday, I received a black and white kitten with golden eyes and a salmon-pink nose.  He took to me instantly. Love at first meow.

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The Cat's Maw - Concept Art

TIMELINE:  Current – 2016

PLATFORM:  Print / Enhanced E-Books / Adventure Gaming

GENRE:  Children’s Fantasy (ages 8-12+)

PROPOSAL:  An original transmedia IP for readers / players / cat lovers

What if CS Lewis had a firm grasp on the principles of multi-platform storytelling when he was crafting The Chronicles of Narnia?  What if JRR Tolkien had forged the realm of Middle Earth in the age of tablets and videogames?  Imagine JK Rowling releasing serials in the Harry Potter series, knowing full well that readers could also indulge in active adventures and revealing explorations of Harry’s world in parallel to the main story?

Story universes like these endure due to a mix of fascinating characters, masterful world-building, and archetypal narrative arcs that strike deep emotional chords with readers around the world, and across generations.  These tales have shaped the perceptions, value systems, and mythic understandings of millions – almost solely thanks to the power of the written word.

So…what could be possible by crafting a transmedia strategy into the DNA of a traditional narrative from the outset?  Could children go deeper into the emotive, educational, and even moral realms of a story?   Can a compelling multi-platform reader/player/user story design finally break into the mainstream?


Steeped in secret mythologies of the feline world, The Shadowland Saga fuses an inspired traditional narrative with a deep episodic adventure-game and character-creation mechanic.  Designed as a multi-platform serial narrative, the primary goal is for the experience to encourage readers to play, players to read, and all users to share in their growth and discoveries!


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