Posts tagged ‘graphic novel’
January 7, 2014
I’m about to edit a book. Seems like a straightforward mission statement, right? But for me, the prose editing process generates a special, singular kind of fear. I’ll get to that in a second.
When you’re launching an initial assault on the blank page, there’s a leap-into-the-void, roll-the-goddamn-dice, what’s-the-worst-that-can-happen? kinda quality to the whole thing. That’s why I actually enjoyed the NaNoWriMo exercise – you show up, put your head down, and commit to your daily word count. That’s it. So, if your outline was strong enough, and your characters were clearly defined, and you respected your narrative roadmap (no matter how many shortcuts or off-road excursions you indulged in along the way), you’re gonna end up with something. And, unless you’re a complete tool, said thing will resemble an actual ‘story’, with words and paragraphs and dialogue and chapters and a beginning, middle, and end. Groovy.
But then comes the hard part. You see, in keeping with my oft-stated transmedia philosophy, Storytelling (on singular or multiple platforms) is akin to the mining, cutting, and polishing of a precious gem. Writing in prose has only reaffirmed that for me. The story outline is where one surveys the land and takes soil samples. The first draft is digging and sifting until you find the raw stone. Which makes the hardest part – the detailed cutting and polishing phases, which give the stone its unique beauty and shine — the edit.
November 21, 2012
Apologies for the stretch of incommunicado, folks – I blame it on a frenzied mix of travel, research, and project launches – but I wanted to keep you posted on what’s baking in the transmedia oven.
You might’ve noticed a feature I have in development in the PROJECTS section called Risen. Well, it’s still very much alive; there’s a third draft of the screenplay nearing completion, a graphic novel ‘package’ with artist attached, and cross-platform strategizing fully in progress. And now, you can peer behind the proverbial curtain and see some of the lever and pulley action that goes into prepping an original IP for the transmedia stage.
At a remote mountain sanctuary, a disabled orphan receives a revolutionary implant to restore his health. But when the young man finds himself able to manipulate the digital world with his mind? Then it’s a race for answers – and for civilization itself – against rogue military, an obsessed scientist, and the terrifying Consciousness awakening within him.
TIMELINE: AVAILABLE NOW!
PLATFORM: Graphic Novel (96 pages)
GENRE: Psychological Thriller / Horror
CLIENT: In-House IP / Arcana Comics
Featuring the pencil and inking talents of hot newcomer Dane Cypel, the rich colour palette of Sara Machajewski, and based on an original concept by rising genre star Curry Hitchborn, BECOMING is my return to graphic novel storytelling after completing the original version of Broken Saints in 2003!
- Digital Edition on COMIXOLOGY (in 3 parts with custom covers!)
- Print Edition on AMAZON.com (also visit my Amazon Author page!)
- PRESS RELEASE (and 5-page Preview!)
When a troubled student at a remote university challenges his professor to share his ‘secret knowledge’, he is drawn into a horrifying game of life and death. To play, he will learn that the only rule is PAIN, and that the only key to salvation is the desire to KNOW…and the WILL to overcome.
(*trailer features original music by yours truly and Tobias Tinker – cut and conceived by BB)
August 30, 2012
It feels like I’ve been teasing this project forever…
And, if you’re the impatient (and tablet-toting) type, snag Act 1 from COMIXOLOGY! They’ll be releasing the follow up parts in Sept and Oct before the official print release later in November.
Special thanks to Saintly maestro Tobias Tinker for the chilling trailer tune, which we hammered out together in his family’s idyllic country home last month. As a result, I’m seriously craving more quality collaboration :D
July 9, 2012
If you’re one of the lucky ‘few’ (ie: 180,000 genre fans and professionals) making the pilgrimage to San Diego this week for Comic Con, be sure to drop by Booth # 2415 and scope out the advance release of my new graphic novel: BECOMING.
96 Pages. Two years in the making. And only 50 copies available!!!
After the big show, Arcana will be releasing the book digitally (for tablets and mobiles) in three acts between August and November, with print versions hitting Amazon and major retailers before Thanksgiving. So be sure to watch this space for the latest scoops, interviews, and reviews from around the WWW, and spread the good word :)
June 6, 2012
TIMELINE: Oct 2011 – CURRENT
PLATFORM(S): Graphic Novel / TV Pitch / Web
CLIENT: 3Brane Entertainment
Collaborating with established producer and IP creator Nastasha Baron (Kingdoms of Grace) to package her exciting new sci-fi graphic novel project, and capitalize on its transmedia potential. With two completed issues (available in print and digital), we focused on the following strategy to get the property ready for the spotlight:
- Working from existing bible outlines, breaking out a story arc that would clearly showcase what an initial ‘season’ of television would look like. This would be then be adapted to a ‘stand alone’ graphic novel, comprised of five acts/issues.
- Building a ‘tastemaker’ presence on Tumblr, employing daily genre posts (focusing on mainstream projects with similar themes and appeal) to engage her core audience. In less than 6 months, her ‘geek oasis’ has received countless post reblogs and likes, with regular mentions of Grey Seal increasing brand awareness well ahead of any official release.
- Consulting on all aspects of packaging including: logline, series summary, comparative analysis, broadcaster pitches, indy fundraising, and long-term transmedia strategy.
- ADR direction of Tamoh Penikett (BSG) for the Grey Seal motion comic trailer.
Lt Commander Trevor Jones. US Navy Seal. Decorated veteran….and paraplegic. A man trapped in a sweeping conspiracy on this world — and a puppet for forces from another. Follow his struggle to uncover the truth behind haunting flashes of ‘missing time’, a powerful alien artifact, and the mind-bending possibility that he’s much more than human: he’s the GREY SEAL.
TIMELINE: 2011 – CURRENT
PLATFORM: Feature Film
GENRE: Contemporary Sci-Fi
CLIENT: In-House IP w/ HULO FILMS
LOGLINE: Sheltered in a remote orphanage, a disabled teen (JACOB PRICE – 16) has terrifying visions of a technological apocalypse. Little does he realize that the real battle will be waged within his very cells…and that the future of the human race will be HIS to decide.
With an original short story treatment, multi-stage development financing from Telefilm Canada and Saskfilm was secured for this teen sci-fi high concept. Reminiscent of ‘thinking man’ cult hits including The Lawnmower Man, The Matrix, and Chronicle, three (3) screenplay drafts have been successfully completed and reviewed by major distributors. You can view the digital pitch package here, which includes some sweet concept art by David Cameron Sloan. UPDATE: Or check out the motion-comic proof-of-concept right here!