COVENTRY: A World-Building and Branching Narrative Exercise (GAMES)
Building a world affords a certain creative freedom. You aren't forced to work within established boundaries or strict IP limitations. You can let the imagination run a little wild. You have a chance to throw stuff against the wall and see what sticks. And, quite often, you can incorporate factual research into the world building of a fictional space. Which means you might even learn a thing or two in the process.
THE CAT'S MAW
My prose fiction debut 'for brave young readers and cat lovers of all ages' was released during the 2014 holiday season to a flood of reader raves and critical acclaim. I was especially pleased when random folks described the story and style as 'Narnia meets Stephen King...with CATS!'
A SILVER MEDAL = The Perfect Stocking Stuffer =)
Got a lovely surprise in the post today -- a silver medal for my debut from the 2015 Moonbeam Children's Book Awards!!!
On Napster, the Creative Class, and the Future of FREE...
I was catching up on eps of Silicon Valley the other day. I love the show. My tech and venture capital pals assure me that the portrayal is pretty much an accurate one. And, as I watched the latest, I was reminded of something I used to ponder often. Specifically, when the douchey, monied bro' below spouted the following: 'I put Radio...on the Internet.'