Posts tagged ‘movie’
January 24, 2013
A belated Happy 2013, one and all! Another year brings a firm resolve, fresh inspiration, and exciting new projects to share. I’ve been teasing feature film developments for what seems like an age, and with the challenges inherent to raising capital in the world of indie film, it’s high time to attempt a more traditional narrative. Something with multi-quadrant audience appeal, international market support, and potential franchiseability. One of those rare industry blips where the rewards clearly outweigh the risks. And, it should go without saying by now, something with multiplatform aspirations carved into its atomic structure from conception.
A little over two years ago, I committed to a ‘work vacation’. It was to be an exotic change of scene, with the hopes of finishing the first draft of a Telefilm-funded screenplay I had pitched, and getting my physical health in line after years of late nights, table-sized Canadian portions, and ungodly levels of caffeine and sugar.
I would end up choosing Thailand. And, for two incredible months, I would write…and learn the ways of Muay Thai.
November 21, 2012
Apologies for the stretch of incommunicado, folks – I blame it on a frenzied mix of travel, research, and project launches – but I wanted to keep you posted on what’s baking in the transmedia oven.
You might’ve noticed a feature I have in development in the PROJECTS section called Risen. Well, it’s still very much alive; there’s a third draft of the screenplay nearing completion, a graphic novel ‘package’ with artist attached, and cross-platform strategizing fully in progress. And now, you can peer behind the proverbial curtain and see some of the lever and pulley action that goes into prepping an original IP for the transmedia stage.
At a remote mountain sanctuary, a disabled orphan receives a revolutionary implant to restore his health. But when the young man finds himself able to manipulate the digital world with his mind? Then it’s a race for answers – and for civilization itself – against rogue military, an obsessed scientist, and the terrifying Consciousness awakening within him.
TIMELINE: AVAILABLE NOW!
PLATFORM: Graphic Novel (96 pages)
GENRE: Psychological Thriller / Horror
CLIENT: In-House IP / Arcana Comics
Featuring the pencil and inking talents of hot newcomer Dane Cypel, the rich colour palette of Sara Machajewski, and based on an original concept by rising genre star Curry Hitchborn, BECOMING is my return to graphic novel storytelling after completing the original version of Broken Saints in 2003!
- Digital Edition on COMIXOLOGY (in 3 parts with custom covers!)
- Print Edition on AMAZON.com (also visit my Amazon Author page!)
- PRESS RELEASE (and 5-page Preview!)
When a troubled student at a remote university challenges his professor to share his ‘secret knowledge’, he is drawn into a horrifying game of life and death. To play, he will learn that the only rule is PAIN, and that the only key to salvation is the desire to KNOW…and the WILL to overcome.
(*trailer features original music by yours truly and Tobias Tinker – cut and conceived by BB)
TIMELINE: 2011 – CURRENT
PLATFORM: Feature Film
GENRE: Contemporary Sci-Fi
CLIENT: In-House IP w/ HULO FILMS
LOGLINE: Sheltered in a remote orphanage, a disabled teen (JACOB PRICE – 16) has terrifying visions of a technological apocalypse. Little does he realize that the real battle will be waged within his very cells…and that the future of the human race will be HIS to decide.
With an original short story treatment, multi-stage development financing from Telefilm Canada and Saskfilm was secured for this teen sci-fi high concept. Reminiscent of ‘thinking man’ cult hits including The Lawnmower Man, The Matrix, and Chronicle, two (2) screenplay drafts have been successfully completed and reviewed by major distributors.
Project partners HULO FILMS are entering negotiations for international co-production beginning in Spring 2012. You can view the digital pitch package here, which includes some sweet concept art by David Cameron Sloan.
February 12, 2011
Stuck with a shitty camera in a beautiful location?
Just grab some trance-y tunes (MOBY is always a strong contender), add some trippy filters (iMovie’s ‘Romantic’ comes to mind), muck about with shot timings (x20 speed? Why the hell not!), and voila: call it a Dream Sequence!
Hey…it worked for David Lynch on Inland Empire :P
August 13, 2010
Turn out the lights…
Slide on some headphones…
Click the 720p HD version…
July 18, 2010
GREEN LANTERN was my childhood hero. Everyone else argued over the superiority of the Big 3 – SUPERMAN (’cause he could punch the Sun), SPIDERMAN (’cause he had the best cartoon), and BATMAN (’cause he was a filthy-rich sociopath with crazy toys). Meanwhile, I worshipped the cocky, womanizing jet pilot with the magic ring given to him by a dying alien from a cosmic police force. Yeah…I was weird kid. Surprised?
Looking back, GL’s deeper appeal was clear – he was the first spiritual superhero. Consider this: he is given the gift/burden of near-infinite Cosmic Energy – GREEN Energy (think which chakra that corresponds to, kidlets) – and has the power to manifest any construct he can think of. Anything. And his only limitations? Imagination…and the ability to overcome Fear.
So, essentially…fuck The Secret.
Because of my deep love and respect for the character – as well as the obvious evolutionary path of the ‘comic book movie’ thanks to increasingly photorealistic CG – a Green Lantern pitch was the first ‘spec’ treatment I ever wrote. I did it purely for ‘fun’, and had no idea if I’d ever share it with anyone, let alone ‘Very Important People’. Now, I often joked (and still do) with fellow creatives that, for me, writing is like taking an extremely large bowel movement filled with long shards of glass (and, before I have a chance to heal, I’m inevitably forced back on the crapper). But you know what? Minus the usual self-imposed pressure, writing that bad-boy was honestly easy. Like a summer breeze. No intestinal damage whatsoever.
July 5, 2010
Working on another draft this month…
Should have more to talk about by summer’s end…
But if I’ve learned anything from my time on the prairies, it’s the age-old lesson regarding eggs and baskets…
The Way is one of five projects currently in development.
Smoke on that…and enjoy your summer 8)